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Herongs Tutorial Notes on JDK
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A collection of notes and simple codes on JDK. Topics include Blowfish, book, Calendar, certificate, character set, cipher, client authentication, collections, datagram, Date, decryption, DES, digital signature, encryption, DOM, DSA, DTD, example, HTTP, HTTPS, J2SDK, Java, JCA, JDK, JDK 1.3.1, JDK 1.4.1, JDK 1.5.0, key store, keytool, Locale, notes, message digests, MD5, online, private key, public key, RSA, sample, SAX, secret key, SHA, socket, SSL, TLS, tutorial, unnamed package, Unicode, UTF-8, X.509, XML, XSD, XSL
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| 2. |
Java Programming for Absolute Beginner
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Java is an object-oriented language that is extremely popular with programmers and Web developers. This beginner-level book teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. The unique approach covers the versatility and extensibility of Java using game creation as a teaching tool. The author starts with the basics of Java, assuming that the reader is truly a beginner with no programming experience. This non-intimidating guide to Java will be a welcome addition to the library of any aspiring programmer.
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Beginning Java 2 - Jdk 1.3 Edition
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The newest version of J2SE technology, v 1.3, delivers momentous performance gains and improved Web deployment for enterprise-grade, client-side applications. And just about everything else developers have been asking for. This book is the JDK 1.3 edition of the best selling introductory Java 2 book. It is a fast paced and comprehensive tutorial introduction to application development using Java. It is ideal for novice Java programmers who have some previous programming exposure and are able to run with the fast pace. Almost all new entrants to Java are coming from previous programming experience.
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Herongs Tutorial Notes on JSP
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This book is a collection of notes and tutorial codes I wrote while I was leaning JSP (JavaServer Pages). Topics include: attachment, Big5, book, Chinese, content-disposition, content_type, cookie, custom tag, debugging, example, expression language, file upload, GB2312, GBK, header lines, HTTP/1.1, HTTP Response, internationalization, i18n, IterationTag, JavaBeen, JDK, JSP, JSTL, JSTL-EL, J2SE, localization, MIME, named package, online, pageContext, performance, Perl, Servlet, session, Taglib, TagSupport, tag interface, TLD, Tomcat, tutorial, unnamed package, Unicode, useBean, UTF-8, XML
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Evaluating Java for Game Development
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This is a report of a graduate project. The purpose of this project was to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++. This is not an easy question to answer, and as you will see in the report, the answer will depend on several project specific issues. The main target group of the report is professional game programmers with little or no knowledge of Java, who wonder whether Java would be beneficial in future projects. The report generally assumes that the reader is skeptical about Java. The focus of the report is on games intended for retail; not on Java applets.
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